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GameStar 2005 March
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Gamestar_71_2005-03_dvd.iso
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Dema
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willofsteel_demo.exe
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{app}
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Data
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gui
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mission.gui
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Text File
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2004-12-18
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13KB
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465 lines
ID_BUTTON = 0
ID_FRAME = 7
PGUI_1STBUTTON_DOWN = 0
PGUI_1STBUTTON_UP = 1
PGUI_1STBUTTON_CLCK = 2
PGUI_1STBUTTON_DBLCLCK = 3
PGUI_1STBUTTON_DRAG = 4
PGUI_1STBUTTON_DROP = 5
PGUI_2NDBUTTON_DOWN = 6
PGUI_2NDBUTTON_UP = 7
PGUI_2NDBUTTON_CLCK = 8
PGUI_2NDBUTTON_DBLCLCK = 9
PGUI_2NDBUTTON_DRAG = 10
PGUI_2NDBUTTON_DROP = 11
PGUI_POINTER_MOVE = 12
PGUI_POINTER_HOVER = 13
PGUI_POINTER_LEAVE = 14
PGUI_POINTER_DRAG_HOVER = 15
PGUI_POINTER_DRAG_LEAVE = 16
PGUI_CHAR_PRESSED = 17
PGUI_KEY_PRESSED = 18
PGUI_VALUE_CHANGED = 19
PGUI_RELEASE_FOCUS = 20
PGUI_INITIALISATION = 21
PGUI_ANIMATION_FINISHED = 22
CreateGUI("mission");
id=GUIADDCONTROL {
Parent = 0,
Name = "MissionFrame",
Title = "MissionFrame",
ControlType= ID_FRAME,
BoundRect = {0,0,1024,768},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {0,510,1,511},
};
GUIADDCONTROL {
Parent = id,
Name = "profile_right",
Title = "profile_right",
ControlType= ID_FRAME,
BoundRect = {537,108,824,620},
Texture = "GUI/Play_right.dds",
Rec1STTexture = {0,0,287,512},
};
GUIADDCONTROL {
Parent = id,
Name = "profile_left",
Title = "profile_left",
ControlType= ID_FRAME,
BoundRect = {199,108,536,620},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {0,0,337,512},
};
MapButton = GUIADDCONTROL {
Parent = id,
Name = "Mission1_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {248,217,358,246},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,247,446,276},
Rec2NDTexture = {336,247,446,276},
Rec3RDTexture = {336,15,446,44},
Rec4THTexture = {336,15,446,44},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_01"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission2_a",
ControlType= ID_RADIO_BUTTON,
MessageParentID = MapButton,
BoundRect = {248,217+36,358,246+36},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,276,446,305},
Rec2NDTexture = {336,276,446,305},
Rec3RDTexture = {336,44,446,73},
Rec4THTexture = {336,44,446,73},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_02"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission3_a",
ControlType= ID_RADIO_BUTTON,
MessageParentID = MapButton,
BoundRect = {248,217+36+36,358,246+36+36},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,305,446,334},
Rec2NDTexture = {336,305,446,334},
Rec3RDTexture = {336,73,446,102},
Rec4THTexture = {336,73,446,102},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_03"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission4_a",
ControlType= ID_RADIO_BUTTON,
MessageParentID = MapButton,
BoundRect = {248,217+36+36+36,358,246+36+36+36},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,334,446,363},
Rec2NDTexture = {336,334,446,363},
Rec3RDTexture = {336,102,446,131},
Rec4THTexture = {336,102,446,131},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_04"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission5_a",
ControlType= ID_RADIO_BUTTON,
MessageParentID = MapButton,
BoundRect = {248,217+36+36+36+36,358,246+36+36+36+36},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,363,446,392},
Rec2NDTexture = {336,363,446,392},
Rec3RDTexture = {336,131,446,160},
Rec4THTexture = {336,131,446,160},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_05"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission6_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {248,217+36+36+36+36+36,358,246+36+36+36+36+36},
MessageParentID = MapButton,
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,392,446,421},
Rec2NDTexture = {336,392,446,421},
Rec3RDTexture = {336,161,446,189},
Rec4THTexture = {336,161,446,189},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_06"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission7_a",
ControlType= ID_RADIO_BUTTON,
MessageParentID = MapButton,
BoundRect = {248,217+36+36+36+36+36+36,358,246+36+36+36+36+36+36},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,421,446,450},
Rec2NDTexture = {336,421,446,450},
Rec3RDTexture = {336,189,446,218},
Rec4THTexture = {336,189,446,218},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_07"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission8_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {248,217+36+36+36+36+36+36+36,358,246+36+36+36+36+36+36+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,450,446,479},
Rec2NDTexture = {336,450,446,479},
Rec3RDTexture = {336,218,446,247},
Rec4THTexture = {336,218,446,247},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_08"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission1_i",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217,518,246},
MessageParentID = MapButton,
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,247,446,276},
Rec2NDTexture = {336,247,446,276},
Rec3RDTexture = {336,15,446,44},
Rec4THTexture = {336,15,446,44},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_09"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission2_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36,518,246+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,276,446,305},
Rec2NDTexture = {336,276,446,305},
Rec3RDTexture = {336,44,446,73},
Rec4THTexture = {336,44,446,73},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_10"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission3_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36,518,246+36+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,305,446,334},
Rec2NDTexture = {336,305,446,334},
Rec3RDTexture = {336,73,446,102},
Rec4THTexture = {336,73,446,102},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_11"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission4_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36+36,518,246+36+36+36},
MessageParentID = MapButton,
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,334,446,363},
Rec2NDTexture = {336,334,446,363},
Rec3RDTexture = {336,102,446,131},
Rec4THTexture = {336,102,446,131},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_12"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission5_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36+36+36,518,246+36+36+36+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,363,446,392},
Rec2NDTexture = {336,363,446,392},
Rec3RDTexture = {336,131,446,160},
Rec4THTexture = {336,131,446,160},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_13"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission6_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36+36+36+36,518,246+36+36+36+36+36},
MessageParentID = MapButton,
Texture = "GUI/Play_left.dds",
Rec1STTexture = {336,392,446,421},
Rec2NDTexture = {336,392,446,421},
Rec3RDTexture = {336,161,446,189},
Rec4THTexture = {336,161,446,189},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_14"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission7_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36+36+36+36+36,518,246+36+36+36+36+36+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,421,446,450},
Rec2NDTexture = {336,421,446,450},
Rec3RDTexture = {336,189,446,218},
Rec4THTexture = {336,189,446,218},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_15"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Mission8_a",
ControlType= ID_RADIO_BUTTON,
BoundRect = {409,217+36+36+36+36+36+36+36,518,246+36+36+36+36+36+36+36},
Texture = "GUI/Play_left.dds",
MessageParentID = MapButton,
Rec1STTexture = {336,450,446,479},
Rec2NDTexture = {336,450,446,479},
Rec3RDTexture = {336,218,446,247},
Rec4THTexture = {336,218,446,247},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITM_16"},
{PGUI_1STBUTTON_CLCK , "MissionClick"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Back",
ControlType= ID_BUTTON,
BoundRect = {554,581,663,610},
Texture = "GUI/Play_right.dds",
Rec1STTexture = {510,0,511,1},
Rec2NDTexture = {287,174,396,203},
Rec3RDTexture = {510,0,511,1},
Rec4THTexture = {510,0,511,1},
MESSAGE_MAP = {
{PGUI_1STBUTTON_CLCK , "SETDLGRESULT_NO"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Briefing",
ControlType= ID_BUTTON,
BoundRect = {682,582,791,610},
Texture = "GUI/Play_right.dds",
Rec1STTexture = {510,0,511,1},
Rec2NDTexture = {287,145,396,174},
Rec3RDTexture = {510,0,511,1},
Rec4THTexture = {510,0,511,1},
MESSAGE_MAP = {
{PGUI_1STBUTTON_CLCK , "SETDLGRESULT_YES"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "Campaign",
ControlType= ID_BUTTON,
BoundRect = {586,525,758,554},
Texture = "GUI/Play_right.dds",
Rec1STTexture = {287,0,459,29},
Rec2NDTexture = {287,29,459,58},
Rec3RDTexture = {287,58,459,87},
Rec4THTexture = {287,58,459,87},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITCAMPAIGN"},
{PGUI_1STBUTTON_CLCK , "SINGLE_TOGGLE"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "SingleMission",
ControlType= ID_BUTTON,
BoundRect = {586,525,758,554},
Texture = "GUI/Play_right.dds",
Rec1STTexture = {510,0,511,1},
Rec2NDTexture = {287,87,460,116},
Rec3RDTexture = {287,116,460,145},
Rec4THTexture = {287,116,460,145},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITSINGLE"},
{PGUI_1STBUTTON_CLCK , "SINGLE_TOGGLE"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "MissionName",
ControlType = ID_TEXT_BOX,
Long1st = PGUI_SINGLELINE_TEXT,
BoundRect = {250,525,527,555},
Texture = "GUI/Play_left.dds",
Rec1STTexture = {0,510,1,511},
Res2NDTexture = {0,510,1,511},
FontColor = 4290494599,
FontHeight = 23,
FontWidth = 0,
MESSAGE_MAP = {
{PGUI_INITIALISATION , "INITPLAYERNAME"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "MissionPicture",
ControlType= ID_PICTURE_BOX ,
BoundRect = {553,181,790,355},
Texture = "GUI/missionPIC_01.DDS",
Rec1STTexture = {0,0,237,174},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "MISSIONPICTURE"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "MissionText",
ControlType= ID_PICTURE_BOX ,
BoundRect = {553,373,790,507},
Texture = "GUI/missionTEXT_01.DDS",
Rec1STTexture = {0,0,236,132},
MESSAGE_MAP = {
{PGUI_INITIALISATION , "MISSIONTEXT"},
},
};